Pricing Strategies for digital information goods and
online services on the Internet
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The emergence and rapid growth of Internet has made it an important media for distributing digital products including computer software, stock quotes and financial information, news, books, journals, music, and videos, searching and online services. However, the distinctive characteristics of digital products, such as a significant investment cost to produce the first copy, low marginal production cost, low distribution cost, indestructibility, transmutability, and easy to reproduce, suggest that the traditional pricing policies (e.g., setting price equal to marginal cost) may not apply. Yet, little has been written on pricing for digital products distributed over the Internet, and so far few businesses offering digital products have made money on the Internet.
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In this paper, I develop a profit maximization pricing model named the incentive compatible pricing model that will better off both suppliers and customers for firms that offer digital products. As we will see in this paper, the point of the incentive compatible pricing model is to get the consumers to sort themselves into different product offers according to their willingness to pay. All that the producer needs to do is to choose the product offers and set the prices appropriately so as to induce the consumers to self select into appropriate product offers. I also develop several supporting strategies that will further increase the firm
¡¦ s profit at no expense of consumer surplus. These strategies include those that will reduce transaction costs, reduce total first investment costs, enhance consumer¡¥ s swiching costs and strategically use of network effects.¡@
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The emergence of the Internet offers great business opportunities. Many commercial enterprises (especially those based on information-intensive products and services), therefore, are rushing into the online world and new businesses are emerging to provide brand new digital products (services included) to both consumers and corporations. But most businesses ignore that the nature of the electronic marketplace is fundamentally different from that of the physical marketplace and treat commerce on the Internet as only an extension of existing commerce or as an alternative distribution channel. They try to apply old business rules and traditional pricing policies to this brand new environment, and this explains why so far few of them have made money there. This phenomenon implies that traditional business and pricing rules are not applicable, and we need to use fundamentally different models in decision making.
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Besides this, the Internet is precipitating a dramatic reduction in the marginal costs of production and distribution for digital information goods, while micropayment technologies are reducing the transaction costs for their commercial exchange. These developments are creating new opportunities for repackaging products or using more efficient pricing strategies through bundling, site licensing, subscriptions, rentals, differential pricing, usage-based pricing, micropayment and various other mechanisms. In addition to this, transmutabilty of digital products makes them highly customizable and detailed and personal data of consumers are more abundant and easy to gather in computerized market environment. As a result, consumers obtain a higher degree of satisfaction from customized products than average-quality products, and prices can efficiently reflect costs and consumer preferences. Yet, little has been written on pricing for digital products distributed over a digital network. I am intended to solve this problem by developing an optimal pricing model.
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1.2 Research Questions
In this thesis, I will develop a profit maximization pricing model named the incentive compatible pricing model that will better off both suppliers and customers for firms that offer digital information products and online services. Besides I will also develop several supporting strategies that will further increase the firm
¡¦ s profit at no expense of consumer surplus.¡@
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2.1 Definition of Digital Products
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Whinston, Stahl and Choi (1997) think that digital products are goods that can be digitized and transferred over a digital network, such as the Internet. In the electronic marketplace today, digital goods consist primarily of information products. Information products include those products that are first produced in digital format and then printed on physical media, such as books, magazines, newspapers, journals, photographs, maps, sound recordings, and computer games as well as those that are distributed and used in digital format such as databases, television programs and some computer software. In addition to information goods of all kinds,
¡§ concepts¡¨ and various kinds of services all have the potential to become digital products, as Whinston, Stahl and Choi (1997) indicate many products are simply a token or a symbol whose physical form is not an essential requirement, for example, a virtual flower (whose main purpose is symbolic) sent over the network could embody the gesture of greeting, consolation, affection, or any other emotion. Whinston, Stahl and Choi group digital products in three broad categories shown in table 1.¡@
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Table 1: Examples of Digital Products: |
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1. Information and entertainment products ċ Paper-based information products: newspapers, magzines, journals, books.ċ Product information: product specificaions, user manuals, sales training manuals.ċ Graphics: photographics, postcards, calendars, maps, posters.ċ Audio: music recordings, speeches.ċ Video: movies, television programs, games.ċ Databases and computer softwares.2. Symbols, tokens and concepts ċ Tickets and reservations: airline, hotels, concerts, sport events.ċ Financial instruments: checks, electronic currencies, credit cards, securities.3. Processes and services ċ Government services: forms, welfare payments.ċ Electronic messaging: letters, faxes, telephone calls.ċ Business value creation processes: ordering, bookkeeping, inventorying, contracting.ċ Auctions and electronic markċ Remote education, telemedicine, and other interactive services.ċ Cybercafe and interactive entertainmentċ Online services.ċ Searching. |
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Taking into consideration that digital products in eletronic commerce are still in their early stages and are not matured yet, I will narrow my scope into pricing strategies for digital information products and online services on the Internet.
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2.2 Characteristics of Digital Products Distributed over the Internet
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Digital materials typically have the property that it is very costly to produce the first copy and very cheap to produce subsequent copies (Varian, 1995). With this sort of cost structure it is very difficult to sustain a competitive market. (Varian, 1995)
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There are some characteristics of digital products that are fundamental or unique to the medium: indestructibility, transmutability (easy to modify), and reproductivity (Whinston, Stahl and Choi ,1997).
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From the above literature survey, I list the characteristics of digital products and their derived problems and possible solutions as well as opportunities for pricing below.
Derived problem: how to recover the first copy cost?
Possible solution: Differencial pricing may be the best policy (Varian, 1996a).
Opportunity:
- It will be more profitable using price discrimination to serve more customers who find the goods valuable.
- Aggregation of information goods, such as bundling, site licensing, and subscription
pricing will be practical and profitable.
Opportunity: Disaggregation of information goods will be practical and profitable
Derived problems:
- How to compete pastsale?
Possible solutions: For time dependent information goods, that
For time independent information goods, change them to be time dependent if possible, if impossible, offer the products by renting, subscription or licensing but not by selling.
- How to compete resale?
Possible solution: Prevent it or customize the goods if possible, if impossible, offer the products by renting, subscription or licensing but not by Selling.
Opportunity:
-Customize the goods.
Derived problem: How to prevent transmuting by unauthorized users?
Possible solution: Using coding technology to ensure integrity, authentication and authorization.
Derived problem:
- Piracy.
Possible solution: Add some mechanisms to prevent piracy or enhance the cost of piracy on information goods, for example, make pure text files into executable programs which prevent unauthorized copy, or will discern authorized users and unauthorized ones automatically, or let the information goods can be read in specific reader in which the documents are impossible to copy or transmute.
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2.3 Traditional Pricing Methods are not applicable
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As Varian (1996b) noted setting prices equal to marginal cost will generally not recoup sufficient revenue to cover the fixed costs. And if the producer can not appropriate even the fixed cost from the market, product quality may be lowered, or the product may disappear altogether (Whinston, Stahl and Choi ,1997).
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2.4 Pricing for Digital Products
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As noted by Varian (1995), Bakos and Brynjolfsson (1996, 1997), Odlyzko (1996), Chuang and Sirbu1 (1997), Whinston, Stahl and Choi (1997), and others, the Internet has created new opportunities for repackaging content through bundling, site licensing, subscriptions, rentals, differential pricing, per-use fees, and various other mechanisms.
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But until now, there is still a lot of confusion about what
¡¥ s the better pricing strategy for digital products. Some think that digital products should be paid for by the byte or one piece, some by advertising, some by subscription.¡@
I am comparing various pricing methods through the following dimensions.
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2.4.1 Product and Price Discrimination
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The primary incentive for sellers to differentiate is the reduced substitutability between products as differentiated products become imperfect substitutes for each other (Whinston, Stahl and Choi, 1997), thus, product differentiation gives a firm a certain power within its own market. Although product differentiation is observed in physical markets, it will be more widely practiced in electronic commerce because the transmutability of digital products makes them highly customizable. Futhermore, detailed data on consumer preferences are more abundant in computerized market environments.Besides, the cost structure of digital products involving high fixed costs and low incremental cost is naturally associated with price discrimination (Varian, 1996c), and when we put together the possibility of an
¡§ information relationship¡¨ with the online delivery, we are immediately led to ¡§ mass customization¡¨ of information goods-- there will be several different forms of each information product and consumers can choose the one they prefer (Varian, 1996c). All these factors make product and price discrimination more efficiency and effective in electronic commerce.¡@
There are three different forms of price differentiation
- First-degree price differentiation( perfect price differentiation): each unit of the good is sold to the individual who values it most highly, at the maximum price that this individual is willing to pay for it. This means that the producer sells different units of output for different prices and these prices may differ from person to person (Varian,1996b).
Perfect price differentiation requires detailed consumer information (such as the willingness-to-pay of its customers, i.e. demand curve), the ability to charge different prices for different consumers, and the ability to prevent resale.
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- Second-degree price differentiation( nonlinear pricing): In the absence of a means to identify consumers, sellers have to rely on the incentives of each group to select an intended variety. This means that given optimal product choices, consumers will sort themselves out according to product characteristics and a price schedule that reveals their preferences (Whinston, Stahl and Choi, 1997). In order for users to self select the product targeted for them, the seller must be able to adjust the quantity or quality of the good, but this incurs another adjusting cost. A common example of second-degree price discrimination is volume discounts and multi-part tariffs (most common one is two-parts tariffs).
Two-part tariff , also named country club pricing, is to charge the customer a high price for the first few units and a decreasing charge per unit as he or she buys more. For this solution to work, each consumer must buy multiple units of the product and each consumer must be identifiable to the supplier and maintain a relationship with the supplier (Colin Day, 1994).
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- Third-degree price differentiation: In third-degree price discrimination, the producer is able to identify different consumer groups who have different willingnesses to pay. This is a very common form of price discrimination: senior citizen discounts, student discounts, etc.
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In practice, the most significant problem in implementing price discrimination is to determine different consumers
¡¥ willingness to pay? One method is to gather more detailed information about customers¡¦ preferences, but consumers usually don¡¥ t willingly reveal their true willingness to pay, thus, pricing needs to based on something else. Here are three such ¡§ something¡¨ :¡@
1. Based on observable characteristics that are correlated with WTP, like demographic characteristics, geographical characteristics, etc. For example, depending on membership or occupation. Prices can be keyed to these observable characteristics.
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2. Based on characteristics of the product, such as timing (providing real time version and delayed version) or bundle the good with another good or service, for example, selling a data resource of some kind and bundling with it access to an online service providing frequent updates,or a document with hypertexual add-ons might be sold for one price with access to the add-ons and another lower price without.
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3. Based on the quality of the product itself: genearally speaking, the high valuation customers
¡¥ marginal willingness to pay for increment quality is higher than low valuation customers¡¦ .¡@
Among these options, option is best in terms of profit maximization. Option 2 and 3 can be considered as versioning. For versioning to get as much profit as possible, there are four practical implications (Varian, 1997):
1. Design the product so that it can be versioned( easy to reduce its quality).
2. Design for the high end of the market first( WTP = MC), and then downgrade the product to get the versions.
3. Consider the specific hardware or software(such as browers) that needs to
¡§ view¡¨ the information goods.4. Goldilocks pricing: In the absence of any additional information having three versions rather than two may be attractive due to
¡§ extremeness aversion¡¨ on the part of consumers.¡@
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If a product is used more than once and the sale price is justifiable to his utility, consumers often prefer to buy the product. For instance, for casual reading, many people rely on borrowing from the library, but when they need to use the book several times and for a long time, they will buy the book.
Sharing schemes:
Benefits: The seller maintains ownership of the product, so he can avoid the restrictions imposed by the first sale doctrine and discourage arbitrage by consumers. This mechanism is especially profitable when a product is used only once and the quality of the product is not degraded (one characteristic of digital products). In addition, when users have heterogeneous tastes, a rental market provides a nice way to segment high-value and low-value users.
Costs: The cost of this sharing method includes waiting time and the fact that one can only use the product for a limited time as well as any other transaction costs of sharing.
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Benefits: The seller maintains ownership of the product, so he can avoid the restrictions imposed by the first sale doctrine and discourage arbitrage by consumers. A common example of this is software licensing, which not only controls how many persons can use a program but also how often it is used in a given time period with the help of use-measurement software.
Costs: The major cost of licensing is the monitoring and manage cost (for example, the cost of monitoring access and time of usage). And as the complexity of networks and computer usage increases, a more flexible licensing regime is required.
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2.4.3 Aggregation versus Disaggregation
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According to Bakos and Brynjolfsson (1997), various pricing schemes can be thought of as either aggregation or disaggregation along some dimensions. Strategies that aggregate consumer utility across different goods (bundling), different consumers (site licensing), or different time periods (subscription pricing), respectively can be thought of as aggregation strategies, while using micropayments for rental of software
¡§ applets¡¨ or other discrete units of information, can be thought of as disaggregation. They also indicate that reductions in marginal costs made possible by low-cost digital processing and storage of information will favor aggregation, and reductions in distribution costs made possible by ubiquitous networking tend to make disaggregation strategies more profitable.¡@
2.4.3.1 Bundling (subscription)
The key intuition behind the benefit from Bundling is that in many situations, consumers
¡¥ valuation for a collection of goods has a probability distribution with a lower standard deviation per good compared to the valuations for the individual goods. That is, the high and low values for individual goods tend to ¡§ average out¡¨ so that consumers¡¦ valuations for the bundle include proportionately more moderate valuations, and the shape of the demand curve changes, flatter (more elastic) in the neighborhood of the mean price and steeper (less elastic) near either extreme. (Bakos and Brynjolfsson, 1997). As Schmalensee (1984) has argued, such a reduction in ¡§ buyer diversity¡¨ typically helps sellers extract higher profits while reducing the deadweight loss from non-zero prices, as more units were sold than if the goods were offered separately.¡@
We can see the benefit of bundling through the following simple example. Assume there are two goods, and suppose that each is valued between zero and one dollar by some consumers, generating linear demand curve as figure 3, and a consumer
¡¦ s valuations of each is independent uniform distribution ( figure 1). When the producer sells the goods individually, he gains the profit of (0.5-c)*0.5*2 = 0.5-c (indicated as the shaded area in figure 3). Now if the seller sells the two goods as a bundle, what will happen? First, the probability density function for the consumer valuation for the bundle of two goods is the convolution of the two uniform distributions, which will be shaded like an inverted ¡§ V¡¨ , as in figure 2 (Bakos and Brynjolfsson, 1997). Because the change of the probability density function, the demand curve changes accordingly, as we can see from figure 4, the demand curve is flatter in the middle and steeper in the extreme. Under this demand curve, the seller can gain the profit > 0.5-c (indiicated as the shaded area in figure 4) and can reduce deadweight loss.¡@¡@
Figure 1 Figure 2
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Figure 3 Figure 4


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The law of large numbers implies that the average valuation for a bundle of goods with valuations drawn from the same distribution will be increasingly concentrated near the mean valuation as more goods are added to the bundle (Bakos and Brynjolfsson, 1997). That is, as more and more goods are added to the bundle, the sum of valuations becomes more concentrated around the mean and the shape of the bundle
¡¥ s demand curve is more favorate both for the seller and for overall economic efficiency.¡@
Bakos and Brynjolfsson (1996) note that the bundling strategy is particular attractive when the marginal costs of the goods are very low, when the correlation in the demand for different goods is low, and when consumers valuations for the individual goods are of comparable magnitude. If consumers demands remain hererogeneous even after bundling, then a mixed bundling strategy, which offers a menu of different bundles at different prices, will dominate pure bundling. However, when consumers
¡¥ valuations for the goods in the bundle are not correlated, the profit advantages of mixed bundling over pure bundling diminishes as the number of goods in the bundle increases (Bakos and Brynjolfsson, 1997).¡@
Costs: The subscription or the bundling strategy entail several types of costs:
- Production cost: the cost of producing additional units for inclusion in the bundle, for instance, storage, processing, or communications costs incurred in the process.
- Distribution cost: the cost of distributing a bundle of information goods.
- Binding cost: the cost of binding the component goods together for distribution as a bundle.
- Menu cost: if a mixed bundling strategy is pursued, there is the cost of administering multiple prices for a bundle.
- Lost information: a drawback of bundling is that information about the demand for individual components is lost. This loss of informaion could impose a substatial cost: if total revenues are divided among the producers of the individual information goods without regard to how much value they each contributed, they will be significant underincentive for the development of new goods because of the ¡§free rider¡¨
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Current Pricing Practices for Information Goods Distributed over the Internet¡@
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- In this paper, product quality refers to the
- In a market of more than one competitors, a producer can only extract the surplus above that surplus provided by alternative suppliers (Varian,
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In summary, I use a function to represent this relationship between consumer
¡¦ s willingness to pay (WTP), maximum surplus customers can get from alternative suppliers¡¦ products (CS), the price that one supplier can charge (P), transaction cost (TC), and switching cost (SC).¡@
£`- The cost structure of digital products having the property that it is very costly to produce the first copy makes it very difficult to sustain a competitive market. Apart from this sort of cost structure, another property of digital products
¡§ transmutability¡¨ ensures that the product one producer sell is different enough from products produced by other producers so as to have some market power, this means maybe CS will be near zero at last and firms¡¦ primary concern has to do with the customers¡¦ willingness to pay for the product rather than their competition behavior (Varian, ¡§ Pricing Information Goods¡¨ ).¡@
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- Assume customers are rational: if there are more than one product options, they always choose the one with maximum surplus.
- Customer types assumptions:
Assume consumer types are indexed by t, which will be treated as a continuous variable. Without loss of generality we may assume the index t is uniformly distributed on the interval [0,1].
t
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Max {
ƒÃ [(Pj)*Qj] ¡V C(£UOi, Q)}¡@
P
j : price for product offer j.Q
Q :
ƒÃ Qj¡@
3.2 Profit Maximization
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£` ƒÃ [(Pj)*Qj] ¡V C(£UOi, Q)}From the above functions, a firm can enhance its profit through the following strategies.
- Strategic Use of Network effects ( Enhance WTP and Q):
WTP
„´ „Ã P „´ „Ã profit „´ ,others being equal.Q
„´ „Ã profit „´ ,others being equal.- A more flexible pricing model: The Incentive Compatible Pricing Model
We now elaborate these strategies in more detail:
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3.2.1. Reduce Transaction Cost of customers
Transaction costs of customers on the Internet includes:
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Strategies:
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New hardware or software installation, new connection setup, or a service that might link the user with the provider like e-mail services, etc.- Try to let the users as involved as possible, and allow the users to design the environment in the way he or she likes, for example, allow the user to build up a database of information on special events, customized hotlinks, reference sources, etc. Apparantly, the efforts that the user has given to program his personal website becomes a huge switching cost.
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Platform strategy:¡@
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Where WTP = a Q + S
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The processes:
- Deciding a digital product whether to version or not?
Simplified model:
In this simple model, we assume the marginal cost is zero, and cost of the digital product is only related to the quality level of the good. We also assume that there are only two types of customers (high-WTP and low-WTP), t
High-WTP = t
Low-WTP = t
L* S + b.Customers get surplus whenever b < 0.
For different product options to be practical, we must do market segmentation. If customers WTP is correlated with some observable characteristics which can not be disguised, we can use these characteristics to segment the market and prices can be keyed to these observable characteristics. In the case that a producer cannot identify the WTP of a given consumer according to some observable characteristics, we must have some mechanisms to get the consumers to sort themselves into different groups according to their WTP (incentive compatible pricing).
In this simplified model, the objective function can be written as the following :
Max [
ƒÃ (Pj*Qj )¡V C(£UOi)]If only one price is charged:
P = P
H1 = tH*SH profit = PH1*£k- C(SH) (1)P = P
0 = tL*S0 profit = P0*1 - C(S0) (2)If versioning the product:
Quality choice:

1. If the producer can segment the customers based on some observable characteristics,
Quality choices for high-WTP and low-WTP customers:
dC(S,0)/dS =
£k(tH * S + b) and dC(S,0)/dS = (1-£k)(tL * S + b)Assume the solution is S
H. and SL each.P
Profit: [P
H1*£k- C(SH)] + [PL*(1-£k) - C(SL)] (3)Which is better than offering only one version of the product.
If C(S
H) ¡V C(S0) „T £k*PH1 ¡V P0or C(S
H) + C(SL) ¡V C(S0) <£k*PH1 + (1-£k)*PL1 ¡V P0then versioning the product :(P
H1,SH) and (PL1,SL)Otherwise, produce the product at quality S
Now we consider the situation in which the producer cannot segment the customers based on some observable characteristics. Reselling is prevented.
Quality choices for high-WTP and low-WTP customers:
dC(S,0)/dS =
£k(tH * S + b) and dC(S,0)/dS = (1-£k)(tL * S + b)Assume the solution is S
H. and SL each.P
P
H2 = PH1 ¡V SL(tH ¡V tL)Profit: [P
H2*£k- C(SH)] + [PL1*(1-£k) - C(SL)] (4)If C(S
and C(S
L) „d tLSL-£ktHSLThen, produce the product at quality S
H , and set the price at PH1, and serve only the high-WTP customers.If C(S
and C(S
H) + C(SL) ¡V C(S0) „d £ktHSH + tLSL ¡V £ktHSL - tLS0.Then, produce the product at quality S
If C(S
And C(S
H) + C(SL) ¡V C(S0) <£ktHSH + tLSL ¡V £ktHSL - tLS0.Then, versioning the products:(P
H2,SH) and (PL1,SL).¡@
3. Deciding how many product offers should be included in the model --Determined by the functions of the product offers and the market segmentation (still in process)
Generally speaking, if there is no significant cost associated with adding one product offer, then more product options and offers mean more profit. The major functions of a product offer is to inform the customers of the quality of a certain product, and thus solve the lemon problem, or to attract more customers to buy the products. In the latter case, if the product offers can be determined according to the market segmentation, then more profit is imaginable. In practice, a market is usually segmented by consumer demand, by ability to buy or by type of users.
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Bundling: segmented by type of users or ability to pay.¡E
Multi-parts tariffs: segmented by consumer demand.¡@
4. Deciding the materials to be included in each product offer and its price (still in process)
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4. Comparison of current states of major businesses providing digital information goods or online services.
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America Online |
Microsoft Network |
Wall Street Journal |
Individual, Inc. |
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The Incentive Compatible Pricing Strategies |
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Free |
N |
N |
Y |
Y |
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Ad-supported |
Y |
Y |
Y |
Y |
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Direct purchase |
N |
N |
N |
N |
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metered |
per hour on line over 5 hours |
per hour on line over 5 hours |
N |
Y |
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subscription |
Y |
Y |
Y |
Y |
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Market segmentation |
Y |
Y |
Y |
Y |
By consumer demand |
Y |
Y |
Y |
Y |
By ability to pay |
N |
N |
N |
N |
By type of users |
Y ( Business /Home) |
Y ( Business/ Home) |
N |
Y (Business/Home, and Profession) |
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Supporting strategies |
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Registration |
Y |
Y |
Y |
Y |
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Single password |
Y |
Y |
Y |
Y |
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Multiple content sources |
Y |
Y |
N |
Y |
|
Single billing |
Y |
Y |
Y |
Y |
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Guaranteed quality |
Y |
Y |
Y |
Y |
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Personalized services |
N |
Y |
Y |
Y |
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Intelligent agents |
N |
N |
N |
N |
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Platform strategies |
Y |
/ |
N |
N |
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5. Who can use the Incentive Compatible Pricing Strategies
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Category |
U.S. |
Taiwan |
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Information goods and online service providers |
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Online services |
American Online Microsoft Network |
Hinet SeedNet |
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Information |
Wall Street Journal USA Today HotWired |
ChinaTimes SinaNet |
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Search services |
Yahoo! |
Yam |
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Financial |
Digicash Cybercash |
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Community-Building |
ParentSoup Saturn Women¡¥s Wire |
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Business services |
ModemMedia |
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Entertainment |
Playboy ESPN Gamezone |
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Market Makers |
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Middlemen |
Auto-by-Tel Peapod |
Acermall |
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Match makers |
Monsterboard Match.com |
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6. Conclusion
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¡¥ s switching costs and strategically use of network effects. At last, we make a comparison among some major digital information goods or online services providers and indicate the potential providers that might use the incentive compatible pricing model.